Akalabeth: World of Doom
| Title | Akalabeth: World of Doom |
|---|---|
| First release | 1979 |
| Developer | Richard Garriott |
| Publisher | California Pacific Computer Company |
| Platforms | Apple II, Commodore 64, DOS |
| Genre | role-playing video game |
| Players | 1 player |
| Co-op | No |
| Releases | Apple II: 1980-01-01 DOS: 1980-01-01 |
| Wikidata ID | Q102303 |
Once, the land of Akalabeth was peaceful and quiet. But then came Mondain, an evil and ambitious man who created dungeons and populated them with foul creatures. The noble warrior British was able to drive Mondain from Akalabeth, but the monsters he brought with him remain. As either a fighter or a mage, it is your job to explore Akalabeth, descend into the dungeons and vanquish the beasts dwelling within. On an overhead map of the land, one can find the dungeons, towns where one may buy supplies, weapons and armor, and a castle, where one will be given quests by Lord British. To fulfill such a quest, a certain type of creature must be destroyed in a dungeon. Inside the dungeons, the view switches to a first-person perspective. Fight, explore and find treasure on your way to complete a quest. Each successive quest will require you to destroy a stronger monster, which will reside on a deeper dungeon level than the one before it. Akalabeth is the precursor to the Ultima series.
Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.






