Tom Clancy's Rainbow Six
| Title | Tom Clancy's Rainbow Six |
|---|---|
| First release | 1998 |
| Developer | Red Storm Entertainment |
| Publishers | Red Storm Entertainment, Take-Two Interactive |
| Platforms | Dreamcast, Nintendo 64, PC (Windows), PlayStation |
| Genres | first-person shooter, tactical shooter |
| Players | 1–2 players |
| Co-op | Yes |
| ESRB rating | T Teen |
| Releases | Nintendo 64: 1998-05-15 (NTSC) PC (Windows): 1998-05-15 PlayStation: 1999-11-19 (PAL), 1999-11-23 Dreamcast: 2000-05-09 (NTSC-U) |
| Wikidata ID | Q1068778 |
Rainbow Six is a tactical shooter, which focuses more on stealth and tactics than on sheer firepower. To add to the realism, all in-game characters, terrorists, hostages and Rainbow operatives, can be wounded or dispatched in just fractions of a second. Tools such as thicker body armor, automatic rifles, and grenades have little value before the player grows accustomed to the gameplay. Before each mission is a planning stage, during which the player is given a briefing, and then chooses the operatives to be involved in the mission, their weapons, equipment and uniform/camouflage. In earlier games, the player pre-established orders and waypoints during this step. The planning stage determined elements such as the path the AI-controlled squads would follow during the mission, as well as where they will deploy devices such as flashbangs or door breaching charges. • Saves via Controller Pak
Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.
