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City Connection

TitleCity Connection
First release1985
DevelopersAackosoft, Jaleco
PublisherJaleco
PlatformsMSX, NES / Famicom, ArcadeADB
Genreplatformer
Also known asシティコネクション
Players1–2 players
Co-opNo
ESRB ratingE Everyone
Releases
NES / Famicom: 1985-01-01
MSX: 1986-01-01
Wikidata IDQ1153074

The main character in the game is a female driver, Clarice, of a Honda City (the North American version features a male driver) on a tour of all the sights and roads across the world. To prove that she has visited a particular location, she must drive around the location painting every section of the road white. However, the police, who have no tolerance for vandalism, attempt to stop the driver from completing her goal. The player's car can jump and fire cans of oil. To avoid forcing the player from retracing the same roads again, the roads change color when the car drives over them, indicating that that specific road has been painted. There are three main obstacles: police, cats and spikes. The police chase after the car and if a police car comes into contact with the main character's car, the car "explodes" by turning into a group of hearts and the player loses a life. To combat this, the player can obtain cans of oil, which can be used to cause the police cars to spin out of control, allowing the player to bump them off the screen. Other enemies include a cat, which, when hit, causes the player to lose an extra life as the cat goes diagonally off the screen (but does not cause the car to "explode") with playing of a comical music, "Der Flohwalzer", known as "Neko Funjatta" (I Stepped on the Cat) in Japan. There is also spikes, which make the car "explode" on contact. Occasionally, a balloon may float by during any given stage. If the car touches one of these balloons, it collects it and collecting three such balloons will activate a warp that sends the car multiple stages ahead and provides significant bonus points. Although the city you travel to will change, the difficulty pattern of the road will remain the same. As the number of cities you travel to loop endlessly, the game is not shortened by taking a warp. One particular thing about this game is the "catchy" tune that plays in the background as you enter a new city. Although it uses "ethnic" variations according to the destination, it's an adaptation of a famous classic piece, "Allegro non troppo e molto maestoso", from Tchaikovsky's Piano Concerto No.1.

Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB and Arcade Database (ADB). Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.
Sources
Wikidata (Q1153074) · last updated 2026-09-27 · CC0
TheGamesDB (1674,83808) · last updated 2026-07-18 · no licence stated · internal use only
TheGamesDB (36502) · last updated 2026-07-18 · no licence stated · internal use only
Arcade Database (ADB) (citycon) · last updated 2026-10-02 · CC BY-NC-SA 3.0 · internal use only
Arcade Database ADB
MAME romsetcitycon
Title at ADBCity Connection (set 1)
ManufacturerJaleco
Year1985
GenrePlatform / Run Jump
Players2
MAME driver statusGOOD
City Connection – Flyer
Flyer
City Connection – Marquee
Marquee
City Connection – Title
Title
City Connection – In-game
In-game
Artwork: ADB (Arcade Database); artwork © original manufacturer (Jaleco); snaps by ProgettoSnaps via ADB. Non-free, internal use only (hotlinked, not downloaded).
Scraping using Arcade Database by motoschifo · CC BY-NC-SA 3.0 · romset via Wikidata P2451 (wikidata-qid) · fetched 2026-10-02 16:13 UTC · filled here: platform
Image credits
Box art, Screenshots, Artwork (4): Source: TheGamesDB (user-uploaded) · © Jaleco · internal use only. TheGamesDB page
Screenshots, Logos (2): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Jaleco · internal use only.
Sprites
No sprite sheets yet. Find sprites on The Spriters Resource ↗ /
Videos
NES Longplay [594] City Connection (US)
World-of-Longplays · NES / Famicom version · longplay · 33:18auto-matched
Watch on YouTube ↗ · auto:channel-harvest, checked 2026-10-25 18:41 UTC
City Connection (NES) Playthrough - NintendoComplete
NintendoComplete · NES / Famicom version · longplay · 21:03auto-matched
Watch on YouTube ↗ · auto:channel-harvest, checked 2026-10-25 18:42 UTC
"Auto-matched" videos were found automatically (title + platform match via the YouTube Data API) and may occasionally be wrong. Videos are hosted by YouTube (embedded via youtube-nocookie.com; nothing loads from YouTube until you press play) and belong to their channels.
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