Games of the 8-, 16- & 32-bit era
← Back to browse
SkyChase
| Title | SkyChase |
|---|---|
| First release | 1988 |
| Developer | Maxis |
| Publishers | Broderbund, Image Works |
| Platforms | Amiga, Atari ST, DOS |
| Genre | combat flight simulator game |
| Wikidata ID | Q116728853 |
Take to the skies and fight your opponent (computer or human) on a split screen or null-modem link. Takeoffs and landings are handled automatically, so players can focus on shooting each other down. Flyby replays are featured for crashes, so you can gloat over each victory. In one-player mode, the view from your opponent's plane is optional; either way you have a scanner to help locate them. Different levels of ammunition and missile stock can be set, to make for a variety of gameplay options. After the game has been ran for 3 hours, a hidden 'paper plane' mode is added, alongside a roster of topline machines such as the F-16 and MiG-29.
Description: REG-Vault, CC BY-SA 4.0 Facts from Wikidata (CC0), gaps filled from REG-Vault. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.1 / 13
Box art
Box art (front) 1
Box art 3
Screenshots 8
Logos 2
Image credits
Box art, Screenshots, Logos
(4): Source: REG-Vault (upstream not stated) · © Broderbund · internal use only.
REG-Vault page
Box art, Screenshots, Logos
(8): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Broderbund · internal use only.
Box art
(1): Source: atarilegend (upstream Atari Legend contributors (CC BY-NC-SA 4.0)) · © Broderbund · internal use only.
Sprites
No sprite sheets yet.
Find sprites on
The Spriters Resource ↗
/








