Games of the 8-, 16- & 32-bit era
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Super ZZT
| Title | Super ZZT |
|---|---|
| First release | 1992 |
| Developer | Epic Games |
| Publisher | Epic Games |
| Platform | DOS |
| Genre | maze video game |
| Players | 1 player |
| Co-op | No |
| Releases | DOS: 1992-07-13 |
| Wikidata ID | Q16259353 |
Super ZZT is the successor to ZZT, created by Allen Pilgrim and Tim Sweeney of Epic Games (then Epic MegaGames). Like its predecessor, Super ZZT was essentially a game creation system with a few games packaged with it, which included Lost Forest, Monster Zoo, and Proving Grounds. Like ZZT, the greatest draw to its sequel was the level editor which allowed players to create their own games. The editor itself was somewhat "hidden" by the creators, perhaps because it was not quite as polished as they wanted in time for the release. It was necessary to add the argument /e to the command line when loading Super ZZT, and then to press E to enter the editor.
Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
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Box art
Box art (front)
Box art 1
Screenshots 2
Logos 1
Image credits
Box art
(1): Source: TheGamesDB (user-uploaded) · © Epic Games · internal use only.
TheGamesDB page
Screenshots, Logos
(3): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Epic Games · internal use only.
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