Games of the 8-, 16- & 32-bit era
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Wizball
| Title | Wizball |
|---|---|
| First release | 1987 |
| Developer | Sensible Software |
| Publisher | Ocean Software |
| Platforms | Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, ZX Spectrum |
| Genre | shoot 'em up |
| Players | 1 player |
| Co-op | No |
| ESRB rating | E Everyone |
| Releases | Amstrad CPC: 1987-01-01 ZX Spectrum: 1987-01-01 Commodore 64: 1987-08-01 Amiga: 1988-01-01 Atari ST: 1988-01-01 (PAL) |
| Wikidata ID | Q1775788 |
Collect droplets of red, blue, and green paint across eight levels to transform monochromatic landscapes into full color. As a wizard in the form of a green ball, you shoot at sprites and use portals to jump between three accessible levels at a time to complete the stages.
Description: REG-Vault, CC BY-SA 4.0 Facts from Wikidata (CC0), gaps filled from REG-Vault and TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
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Box art
Box art (front) 1
Box art 4
Screenshots 10
Logos 3
Artwork 3
Image credits
Box art, Screenshots, Logos, Artwork
(10): Source: REG-Vault (upstream not stated) · © Ocean Software · internal use only.
REG-Vault page
Box art, Artwork
(3): Source: TheGamesDB (user-uploaded) · © Ocean Software · internal use only.
TheGamesDB page
Screenshots, Logos
(7): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Ocean Software · internal use only.
Sprites
No sprite sheets yet.
Find sprites on
The Spriters Resource ↗
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