Games of the 8-, 16- & 32-bit era
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Karnov
| Title | Karnov |
|---|---|
| First release | 1987 |
| Developer | Data East |
| Publisher | Namco |
| Platforms | Amstrad CPC, Commodore 64, NES / Famicom, ZX Spectrum, ArcadeADB |
| Genre | platformer |
| Players | 1 player |
| Co-op | No |
| Releases | NES / Famicom: 1987-12-18 Amstrad CPC: 1988-01-01 Commodore 64: 1988-07-01 |
| Wikidata ID | Q1982008 |
Jinborov Karnovski navigates nine different levels to recover treasure map pieces while battling monsters like sword-wielding monks and ostrich-riding skeleton warriors. Players control this fire-breathing strongman to jump, shoot, and collect red orbs to progress through the scrolling platform stages in either single-player or two-player modes.
Description: REG-Vault, CC BY-SA 4.0 Facts from Wikidata (CC0), gaps filled from REG-Vault and TheGamesDB and Arcade Database (ADB). Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
Arcade Database ADB
| MAME romset | karnov |
|---|---|
| Title at ADB | Karnov (US, rev 6) |
| Manufacturer | Data East USA |
| Year | 1987 |
| Genre | Platform / Shooter Scrolling |
| Players | 2 |
| MAME driver status | GOOD |
Artwork: ADB (Arcade Database); artwork © original manufacturer (Data East USA); snaps by ProgettoSnaps via ADB. Non-free, internal use only (hotlinked, not downloaded).
Scraping using Arcade Database by motoschifo ·
CC BY-NC-SA 3.0 ·
romset via Wikidata P2451 (wikidata-qid) ·
fetched 2026-10-02 16:18 UTC · filled here: platform1 / 22
Box art
Box art (front) 1
Box art 5
Screenshots 11
Logos 4
Artwork 2
Image credits
Box art, Screenshots, Logos, Artwork
(15): Source: REG-Vault (upstream not stated) · © Namco · internal use only.
REG-Vault page
Box art, Logos
(3): Source: TheGamesDB (user-uploaded) · © Namco · internal use only.
TheGamesDB page
Screenshots
(4): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Namco · internal use only.
Sprites
No sprite sheets yet.
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