Games of the 8-, 16- & 32-bit era
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Shamus
| Title | Shamus |
|---|---|
| First release | 1982 |
| Developer | Synapse Software Corporation |
| Publisher | Synapse Software |
| Platforms | Commodore 64, Commodore VIC-20, DOS, Game Boy |
| Genre | action-adventure game |
| Players | 1 player |
| Co-op | No |
| Releases | DOS: 1983-01-01 Commodore 64: 1983-01-01 Commodore VIC-20: 1983-01-01 (PAL) |
| Wikidata ID | Q2276756 |
Navigating over 120 rooms from an isometric perspective, the player character Shamus must infiltrate a lair to hunt down the villainous Shadow. Players use shooting and sneaking mechanics to bypass an army of robotic minions, blending maze-based action with exploration as they attempt to survive constant bullet showers from enemy henchmen.
Description: REG-Vault, CC BY-SA 4.0 Facts from Wikidata (CC0), gaps filled from REG-Vault and TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
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Box art
Box art (front) 1
Box art 2
Screenshots 7
Logos 4
Artwork 1
Image credits
Box art, Screenshots, Logos, Artwork
(8): Source: REG-Vault (upstream not stated) · © Synapse Software · internal use only.
REG-Vault page
Box art, Screenshots
(2): Source: TheGamesDB (user-uploaded) · © Synapse Software · internal use only.
TheGamesDB page
Screenshots, Logos
(4): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Synapse Software · internal use only.
Sprites
No sprite sheets yet.
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