Games of the 8-, 16- & 32-bit era
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Karateka
| Title | Karateka |
|---|---|
| First release | 1984 |
| Developer | Jordan Mechner |
| Publisher | Broderbund |
| Platforms | Amstrad CPC, Apple II, Atari 7800, Atari 8-bit, Atari ST, Commodore 64, DOS, NES / Famicom, PC (Windows), ZX Spectrum |
| Genre | action game |
| Players | 1 player |
| Co-op | No |
| Releases | Apple II: 1984-01-01 Atari 7800: 1984-07-01 Commodore 64: 1984-07-15 Atari 8-bit: 1985-01-01 NES / Famicom: 1985-12-05 Atari ST: 1988-11-01 (NTSC) |
| Wikidata ID | Q2353348 |
Akuma's castle fortress serves as the setting for a side-view martial arts quest. Players utilize three distinct types of punches and kicks to defeat a succession of increasingly difficult opponents. The gameplay focuses on timing these strikes to navigate the environment and ultimately rescue Princess Mariko.
Description: REG-Vault, CC BY-SA 4.0 Facts from Wikidata (CC0), gaps filled from REG-Vault and TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
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Box art
Box art (front) 1
Box art 4
Screenshots 9
Logos 4
Artwork 1
Image credits
Box art, Screenshots, Logos, Artwork
(11): Source: REG-Vault (upstream not stated) · © Broderbund · internal use only.
REG-Vault page
Box art, Screenshots, Logos
(5): Source: TheGamesDB (user-uploaded) · © Broderbund · internal use only.
TheGamesDB page
Screenshots
(2): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Broderbund · internal use only.
Sprites
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