Games of the 8-, 16- & 32-bit era
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Ultima VI: The False Prophet
| Title | Ultima VI: The False Prophet |
|---|---|
| First release | 1990 |
| Developer | Origin Systems |
| Publisher | Origin Systems |
| Platforms | Amiga, Atari ST, Commodore 64, DOS, NEC PC-98, SNES / Super Famicom, Sharp X68000 |
| Genres | role-playing video game, turn-based strategy video game |
| Also known as | Ultima: The False Prophet · Ultima 6 |
| Players | 1 player |
| Co-op | No |
| Releases | Amiga: 1990-01-01 DOS: 1990-06-01 Commodore 64: 1991-07-01 SNES / Super Famicom: 1992-04-03 (NTSC-J), 1993-01-01 |
| Wikidata ID | Q2521841 |
Britannia becomes a war zone as players defend holy shrines from nocturnal gargoyle raids. Navigating an open world from an isometric perspective, you must search for hidden runes and utilize the magic of moonstones to uncover the secrets of the subterranean Underworld and stop a prophecy from destroying both lands.
Description: REG-Vault, CC BY-SA 4.0 Facts from Wikidata (CC0), gaps filled from REG-Vault and TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
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Box art
Box art (front) 1
Box art 4
Screenshots 11
Logos 5
Artwork 1
Commons 1
Image credits
Box art, Screenshots, Logos, Artwork
(12): Source: REG-Vault (upstream not stated) · © Origin Systems · internal use only.
REG-Vault page
Box art, Screenshots
(5): Source: TheGamesDB (user-uploaded) · © Origin Systems · internal use only.
TheGamesDB page
Screenshots, Logos
(4): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Origin Systems · internal use only.
Image: SirJohn,
CC BY-SA 4.0,
via Wikimedia Commons (“Startbildschirm Ultima VI (deutsch).jpeg”)
Sprites
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