Agent USA
| Title | Agent USA |
|---|---|
| First release | 1984 |
| Developer | Soup2Nuts |
| Publisher | Scholastic Corporation |
| Platforms | Apple II, Atari 8-bit, Commodore 64, DOS |
| Genres | adventure video game, educational video game |
| Players | 1 player |
| Co-op | No |
| Releases | Commodore 64: 1984-09-01 |
| Wikidata ID | Q2764120 |
A giant mutated television set known as the "Fuzzbomb" has begun infecting cities across America and turning people into walking balls of TV static. The player controls a secret agent assigned to defeat the Fuzzbomb and rescue fuzzed people. Agent USA travels to different locations in the United States via normal or high-speed train (the latter only in large cities). Tickets are acquired at booths in each city. A list of available cities is presented and the player must type the name exactly as shown to get a train ticket. When the correct train shows up, it may be boarded for the next destination. Time zones change depending on what area of the country Agent USA is in. State capitals will also have an info booth which shows a map of the US along with fuzzed cities and the location of the Fuzzbomb (which moves around the country).
Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.