Games of the 8-, 16- & 32-bit era
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Andromeda Conquest
| Title | Andromeda Conquest |
|---|---|
| First release | 1982 |
| Developer | Avalon Hill |
| Publisher | Avalon Hill |
| Platforms | Apple II, Atari 8-bit, Commodore 64, DOS |
| Genres | 4X, strategy video game, turn-based strategy video game |
| Co-op | No |
| Releases | DOS: 1982-01-01 |
| Wikidata ID | Q2846940 |
Andromeda Conquest is a strategy / conquest game in which one to four players build galactic empires by establishing and defending space colonies, managing resources, and battling other players for control of star systems. Before every turn, players receive resources from all their colonies. Those have to be used up during the turn or they are lost. Depending on the numbers of players the galaxy consists of 12 to 48 star systems. The layout is grid-based, and the package includes a pad of graph paper for keeping track of ship and colony locations.
Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
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Box art
Box art (front)
Box art 2
Screenshots 5
Logos 1
Image credits
Box art
(2): Source: TheGamesDB (user-uploaded) · © Avalon Hill · internal use only.
TheGamesDB page
Screenshots, Logos
(6): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Avalon Hill · internal use only.
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