Games of the 8-, 16- & 32-bit era
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Ghostbusters
| Title | Ghostbusters |
|---|---|
| First release | 1984 |
| Developer | Activision |
| Publisher | Activision |
| Platforms | Amstrad CPC, Apple II, Atari 2600, Atari 8-bit, Commodore 64, MSX, Master System, NES / Famicom, ZX Spectrum |
| Genre | action game |
| Also known as | ゴーストバスターズ |
| Players | 1 player |
| Co-op | No |
| ESRB rating | E Everyone |
| Releases | ZX Spectrum: 1984-01-01 MSX: 1984-01-01 Commodore 64: 1984-08-01 (NTSC) Amstrad CPC: 1985-01-01 Atari 2600: 1985-05-10 (NTSC) Master System: 1987-01-01 (PAL), 1987-05-01 (NTSC) NES / Famicom: 1988-01-01 |
| Wikidata ID | Q5165990 |
Driving the Ghostmobile through traffic in midtown Manhattan, the player captures ghosts and responds to ghost alarms, switching to a side-view to bust ghosts at several haunted locations, using proton packs and traps to weaken and capture them.
Description: REG-Vault, CC BY-SA 4.0 Facts from Wikidata (CC0), gaps filled from REG-Vault and TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
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Box art
Box art (front) 1
Box art 6
Screenshots 18
Logos 6
Artwork 4
Image credits
Box art, Screenshots, Logos, Artwork
(24): Source: REG-Vault (upstream not stated) · © Activision · internal use only.
REG-Vault page
Box art, Screenshots, Logos, Artwork
(7): Source: TheGamesDB (user-uploaded) · © Activision · internal use only.
TheGamesDB page
Screenshots
(3): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Activision · internal use only.
Sprites
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