Games of the 8-, 16- & 32-bit era
← Back to browse
Dragonfire
| Title | Dragonfire |
|---|---|
| First release | 1982 |
| Developer | Imagic |
| Publisher | Imagic |
| Platforms | Apple II, Atari 2600, ColecoVision, Commodore 64, Commodore VIC-20, Intellivision, ZX Spectrum |
| Genre | action game |
| Players | 1 player |
| Co-op | No |
| ESRB rating | E Everyone |
| Releases | ColecoVision: 1982-01-01 Intellivision: 1982-01-01 Atari 2600: 1982-01-01 Commodore VIC-20: 1983-09-01 (NTSC) Commodore 64: 1984-01-01 |
| Wikidata ID | Q5305362 |
Dodging dragonfire and flying arrows allows the Prince to cross castle drawbridges in this side-view action game. Once across, players must sprint through storerooms to collect all available treasures while avoiding increasingly smart, sometimes nearly invisible dragons. Success requires jumping and ducking to navigate obstacles and reach the exit to reclaim the King's stolen plunder.
Description: REG-Vault, CC BY-SA 4.0 Facts from Wikidata (CC0), gaps filled from REG-Vault and TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
1 / 15
Box art
Box art (front) 1
Box art 4
Screenshots 8
Logos 3
Image credits
Box art, Screenshots, Logos
(8): Source: REG-Vault (upstream not stated) · © Imagic · internal use only.
REG-Vault page
Box art, Screenshots, Logos
(5): Source: TheGamesDB (user-uploaded) · © Imagic · internal use only.
TheGamesDB page
Screenshots
(2): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Imagic · internal use only.
Sprites
No sprite sheets yet.
Find sprites on
The Spriters Resource ↗
/








