Games of the 8-, 16- & 32-bit era
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Sokoban
| Title | Sokoban |
|---|---|
| First release | 1982 |
| Developer | Thinking Rabbit |
| Publishers | Spectrum HoloByte, Inc. |
| Platforms | Apple II, Commodore 64, Famicom Disk System, PC (Windows) |
| Genres | puzzle video game, sokoban video game |
| Wikidata ID | Q605445 |
Thinking Rabbit developed this classic warehouse puzzle where players navigate a bird's-eye view grid. You must push crates from square to square to land them on designated spots. Completing each level requires strategic movement to ensure crates do not become trapped in positions where they can no longer be moved onto their targets.
Description: REG-Vault, CC BY-SA 4.0 Facts from Wikidata (CC0), gaps filled from REG-Vault. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.1 / 9
Box art
Box art (front)
Box art 1
Screenshots 4
Logos 2
Commons 2
Image credits
Box art, Screenshots, Logos
(6): Source: REG-Vault (upstream not stated) · © Spectrum HoloByte · internal use only.
REG-Vault page
Screenshots
(1): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Spectrum HoloByte · internal use only.
Image: Anders Widell (game author) ; Mussah RAZEH (take screenshot),
GPL,
via Wikimedia Commons (“KSokoban-screenshot.png”)
Logo: Thinking Rabbit,
Public domain,
via Wikimedia Commons (“Sokoban logo.svg”)
Sprites
No sprite sheets yet.
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