Games of the 8-, 16- & 32-bit era
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Mega Man

TitleMega Man
First release1987
DeveloperCapcom
PublisherCapcom
PlatformNES / Famicom
Genresaction game, platformer
Also known asRockman · ロックマン · Rokkuman
Players1 player
Co-opNo
ESRB ratingE Everyone
Releases
NES / Famicom: 1987-12-17 (NTSC-J), 1987-12-24 (NTSC-U), 1987-12-24 (NTSC), 1989-12-13 (PAL)
Wikidata IDQ6586317

Mega Man consists of six side-scrolling action platformer levels freely chosen by the player. In each level, the player-character, Mega Man, fights through various enemies and obstacles before facing a "Robot Master" boss at the level's end. Upon defeating the boss, the player assimilates the Robot Master's signature attack, or "Special Weapon", into Mega Man's arsenal for the rest of the game. Unlike the standard Mega Buster (Rock Buster in Japan), the Robot Master powers have limited ammunition replenished by collecting ammunition cells dropped by defeated enemies at random. Enemies also drop energy cells that replenish Mega Man's health gauge. Though the player is free to proceed through the game in any order, each Robot Master is especially vulnerable to a specific weapon, which encourages the player to complete certain stages before others. The player can revisit cleared levels. Besides the weapons taken from the Robot Masters, the player is able to pick up a platform generator item known as the "Magnet Beam" in Elec Man's stage. Mega Man features a scoring system where players score points for defeating enemies, and earn extra points for collecting power-ups from fallen enemies and for clearing each stage. Each Robot Master was worth a random number between 50,000 and 100,000 points whereas Dr. Wily was always worth 200,000 points. The scoring system was removed in later Mega Man games as it was found to provide no meaningful benefit to players and felt unnecessary to designers. When all six Robot Master stages are completed, the seventh and last stage appears in the middle of the stage select menu. This stage, in which the player traverses Dr. Wily's robot factory, is a chain of four regular stages linked together, each containing at least one new boss. During these final stages, the six Robot Masters must also be fought again in a predetermined order before the final confrontation against Dr. Wily. As Mega Man's ammo is not restored between stages, every action the player takes is consequential.

Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.
Sources
Wikidata (Q6586317) · last updated 2026-09-27 · CC0
TheGamesDB (360,104872,108587,126695,128534) · last updated 2026-07-18 · no licence stated · internal use only
Image credits
Box art (1): Source: TheGamesDB (user-uploaded, NTSC-U release) · © Capcom · internal use only. TheGamesDB page
Box art, Screenshots, Logos, Artwork (6): Source: TheGamesDB (user-uploaded) · © Capcom · internal use only. TheGamesDB page
Sprites (2): fan rips from sprite sites, credited per sheet (ripper, site, rights) in Sprites below; internal use only.
Logo: Myself, Public domain, via Wikimedia Commons (“Mega man in-game logo.jpg”)
Sprites
NES / Famicom version · 2 sheets · Mega Man on The Spriters Resource ↗ (29 sheets on the site; 2 stored here)
Mega Man sprite sheet (NES / Famicom)
Mega Man
Characters NES / Famicom · 349×381
#144772 · fetched 2026-09-30 17:23 UTC
Enemies sprite sheet (NES / Famicom)
Enemies
Enemies NES / Famicom · 626×337
Rip by MisterMike
#32924 · fetched 2026-09-30 17:23 UTC
Sprite sheets are fan rips of copyrighted game graphics (© Capcom), credited to the ripper and linked to their page on the source site; internal use only. “Rip by” is the uploader credit shown on the site. Click a sheet to view it at full size (pixel-exact zoom). More: The Spriters Resource ↗ /
Videos
NES Longplay [465] Rockman
World-of-Longplays · NES / Famicom version · longplay · 39:30auto-matched
Watch on YouTube ↗ · auto:channel-harvest, checked 2026-10-25 18:42 UTC
Mega Man (NES) Playthrough- NintendoComplete
NintendoComplete · NES / Famicom version · longplay · 42:49auto-matched
Watch on YouTube ↗ · auto:channel-harvest, checked 2026-10-25 18:42 UTC
"Auto-matched" videos were found automatically (title + platform match via the YouTube Data API) and may occasionally be wrong. Videos are hosted by YouTube (embedded via youtube-nocookie.com; nothing loads from YouTube until you press play) and belong to their channels.
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