Quake III Arena
| Title | Quake III Arena |
|---|---|
| First release | 1999 |
| Developer | id Software |
| Publishers | Activision, Suntendy Interactive Multimedia Co.,Ltd. |
| Platforms | Amiga, Dreamcast, PC (Windows) |
| Genres | arena shooter, first-person shooter |
| Also known as | Quake 3 Arena · Quake 3 |
| Players | 1 player |
| Co-op | No |
| ESRB rating | M Mature 17+ |
| Releases | PC (Windows): 1999-12-02 (Other) Dreamcast: 2000-02-01 (PAL), 2000-10-22 (NTSC-U) |
| Wikidata ID | Q726545 |
Unlike its predecessors, Q3A does not have a plot-based single-player campaign. Instead, it simulates the multiplayer experience with computer controlled players known as bots. The game's story is brief - 'the greatest warriors of all time fight for the amusement of a race called the Vadrigar in the Arena Eternal.' The introduction video shows the abduction of such a warrior, Sarge, while making a last stand. Continuity with prior games in the Quake series and even Doom is maintained by the inclusion of player models related to those earlier games as well as biographical information included on characters in the manual, a familiar mixture of gothic and technological map architecture and specific equipment; for example, the Quad Damage power-up, the infamous rocket launcher and the BFG super-weapon.
Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.






