Games of the 8-, 16- & 32-bit era
← Back to browse
Sid Meier's Colonization
| Title | Sid Meier's Colonization |
|---|---|
| First release | 1994 |
| Developer | MicroProse |
| Publisher | MicroProse |
| Platforms | Amiga, DOS, PC (Windows) |
| Genre | turn-based strategy video game |
| Also known as | Colonization |
| Players | 1 player |
| Co-op | No |
| Releases | Amiga: 1994-01-01 DOS: 1994-01-01 |
| Wikidata ID | Q864943 |
Colonization is much like a more developed version of Sid Meier's previous game Civilization (1991) in visual design and handling, but the two have marked differences in gameplay. Instead of forging a nation from nothing, the player manages the cross-Atlantic expansion of an established one in the service of the Crown. As the colonies become more self-sufficient their subservience shifts from boon towards bane, and to win the player must ultimately declare independence and defeat the Royal Expeditionary Force in battle.
Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
1 / 7
Box art
Box art (front)
Box art 1
Screenshots 4
Logos 1
Commons 1
Image credits
Box art
(1): Source: TheGamesDB (user-uploaded) · © MicroProse · internal use only.
TheGamesDB page
Screenshots, Logos
(5): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © MicroProse · internal use only.
Logo: MicroProse,
Public domain,
via Wikimedia Commons (“Colonization logo.svg”)
Sprites
No sprite sheets yet.
Find sprites on
The Spriters Resource ↗
/








