Games of the 8-, 16- & 32-bit era
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Silpheed
| Title | Silpheed |
|---|---|
| First release | 1986 |
| Developer | Game Arts |
| Publisher | Game Arts |
| Platforms | DOS, Mega Drive / Genesis, Sega CD / Mega-CD |
| Genre | shoot 'em up |
| Co-op | No |
| Releases | DOS: 1989-01-01 |
| Wikidata ID | Q909573 |
In Silpheed, the player pilots a spaceship through levels of increasing difficulty, in a pseudo-3D vertically scrolling field, shooting everything in his path. New weapons will become available as he gathers points, and power-ups are sprinkled throughout the levels. The game is one of the first-ever that used music as a selling point.
Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
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Box art
Box art (front)
Box art 2
Screenshots 3
Logos 1
Image credits
Box art
(2): Source: TheGamesDB (user-uploaded) · © Game Arts · internal use only.
TheGamesDB page
Screenshots, Logos
(4): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Game Arts · internal use only.
Sprites
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