Games of the 8-, 16- & 32-bit era
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Yie Ar Kung-Fu II
| Title | Yie Ar Kung-Fu II |
|---|---|
| First release | 1986 |
| Developer | Konami |
| Publisher | Imagine Software |
| Platforms | Amstrad CPC, BBC Micro, Commodore 64, MSX, ZX Spectrum |
| Genre | beat 'em up |
| Also known as | Yie Ar Kung-Fu 2: The Emperor Yie-Gah · Yie Ar Kung-Fu 2 |
| Players | 1 player |
| Co-op | No |
| Releases | ZX Spectrum: 1987-01-01 Commodore 64: 1987-08-01 Amstrad CPC: 1987-11-01 |
| Wikidata ID | Q91235 |
Mastering various combat techniques allows the player character to engage in one-on-one martial arts duels. Controlling movement and striking patterns is essential to defeating a series of opponents in this fighting game. Success in these matches determines the player's progress through the competitive fighting circuit.
Description: REG-Vault, CC BY-SA 4.0 Facts from Wikidata (CC0), gaps filled from REG-Vault and TheGamesDB. Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.Sources
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Box art
Box art (front)
Box art 2
Screenshots 2
Logos 1
Image credits
Box art, Screenshots, Logos
(4): Source: TheGamesDB (user-uploaded) · © Imagine Software · internal use only.
TheGamesDB page
Screenshots
(1): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Imagine Software · internal use only.
Sprites
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