Games of the 8-, 16- & 32-bit era
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Back to the Future Part III
| Title | Back to the Future Part III |
|---|---|
| First release | 1991 |
| Developer | Keith Software |
| Publisher | Image Works |
| Platforms | Amiga, Commodore 64, Mega Drive / Genesis, ZX Spectrum |
| Genres | shooter game, turn-based strategy video game, arcade |
| Also known as | Back To The Future III · Back To The Future 3 |
| Players | 1 player |
| Co-op | No |
| Releases | Mega Drive / Genesis: 1991-01-01 (NTSC), 1991-01-01 (PAL) ZX Spectrum: 1991-01-01 Amiga: 1991-01-01 Commodore 64: 1991-07-15 |
Hill Valley in 1885 serves as the setting for this action shooter where players control both Marty McFly and Doc Brown. You must jump, shoot, and duck past obstacles like runaway suitcases and crates to outrun Buford "Mad Dog" Tannen’s gang. The gameplay focuses on a frantic race to reach the 20th Century Express to return to the future.
Description: REG-Vault, CC BY-SA 4.0 Facts from REG-Vault, which aggregates several community databases; they may contain errors; gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed.1 / 27
Box art
Box art (front) 1
Box art 6
Screenshots 12
Logos 7
Artwork 2
Image credits
Box art, Screenshots, Logos, Artwork
(19): Source: REG-Vault (upstream not stated) · © Image Works · internal use only.
REG-Vault page
Box art, Screenshots, Logos, Artwork
(6): Source: TheGamesDB (user-uploaded) · © Image Works · internal use only.
TheGamesDB page
Screenshots
(2): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Image Works · internal use only.
Sprites
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Videos
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