Games of the 8-, 16- & 32-bit era
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10Th Frame
| Title | 10Th Frame |
|---|---|
| First release | 1986 |
| Developer | Access Software, Inc. |
| Publisher | U.S. Gold Ltd. |
| Platform | Amstrad CPC |
| Genre | sports video game |
| Players | 1–4 players |
| Co-op | Yes |
| Releases | Amstrad CPC: 1986-01-01 |
Bowling mechanics drive the gameplay as players aim to knock down pins to score points. Success depends on managing the trajectory and power of the ball to clear the lane. The game focuses on the precision required to hit the tenth frame, challenging players to maintain accuracy throughout the match.
Description: REG-Vault, CC BY-SA 4.0 Facts from REG-Vault, which aggregates several community databases; they may contain errors; gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed.Sources
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Box art
Box art (front) 1
Box art 3
Screenshots 3
Logos 1
Image credits
Box art, Screenshots, Logos
(6): Source: TheGamesDB (user-uploaded) · © U.S. Gold Ltd. · internal use only.
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Screenshots
(1): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © U.S. Gold Ltd. · internal use only.
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