Games of the 8-, 16- & 32-bit era
← Back to browse
Advanced Pinball Simulator
| Title | Advanced Pinball Simulator |
|---|---|
| First release | 1988 |
| Developer | Codemasters |
| Publisher | Codemasters |
| Platforms | Commodore 64, ZX Spectrum |
| Genres | simulation video game, pinball video game |
| Players | 1–3 players |
| Co-op | No |
| Releases | ZX Spectrum: 1988-01-01 Commodore 64: 1989-01-01 |
Manipulate four flippers to navigate a magic and wizardry themed table, aiming to light targets like a magic cottage or weather potion. Players use the Mega-Bumpers and Mystery Tube to boost scores, while shooting open Trapdoors grants access to hidden sections. The physics-based gameplay requires repeatedly bashing blocks to maximize points during single-player sessions.
Description: REG-Vault, CC BY-SA 4.0 Facts from REG-Vault, which aggregates several community databases; they may contain errors; gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed.Sources
REG-Vault
(zxspectrum/advanced-pinball-simulator)
· last updated 2026-10-02 · descriptions CC BY-SA 4.0
1 / 13
Box art
Box art (front) 1
Box art 4
Screenshots 6
Logos 3
Image credits
Box art, Screenshots, Logos
(8): Source: REG-Vault (upstream not stated) · © Codemasters · internal use only.
REG-Vault page
Box art, Screenshots
(3): Source: TheGamesDB (user-uploaded) · © Codemasters · internal use only.
TheGamesDB page
Screenshots, Logos
(2): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Codemasters · internal use only.
Sprites
No sprite sheets yet.
Find sprites on
The Spriters Resource ↗
/








