Donkey Kong Junior
| Title | Donkey Kong Junior |
|---|---|
| First release | 1983 |
| Developers | Nintendo, Atari |
| Publishers | Coleco, Atari, Inc. |
| Platforms | Atari 7800, Atari 8-bit, Intellivision |
| Genre | platformer |
| Also known as | Donkey Kong Jr. |
| Players | 1–2 players |
| Co-op | No |
| Releases | Intellivision: 1983-01-01 Atari 8-bit: 1985-01-01 Atari 7800: 1988-01-01 |
Mario has kidnapped Junior's Papa! Donkey Kong Jr. was originally released in the arcades in 1982 as a sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's Father. Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt to stop Junior. Junior can defend himself by dropping fruit found around the levels on the heads of his foes. The more foes a piece of fruit hits in a falling sequence, the higher bonus points can be scored.
Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from TheGamesDB (community-contributed, no licence stated; internal use only); they may contain errors. Developer and publisher names are not in the TheGamesDB dump and are added once resolved. Only retro platforms tracked by this site are listed.







