Games of the 8-, 16- & 32-bit era
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3 Deep Space
| Title | 3 Deep Space |
|---|---|
| First release | 1983 |
| Developers | Mike Singleton, Frank Moses |
| Publisher | Postern Ltd |
| Platforms | Commodore VIC-20, ZX Spectrum |
| Genre | shoot-em-up |
| Players | 1 player |
| Co-op | No |
| Releases | Commodore VIC-20: 1982-01-01 (PAL) ZX Spectrum: 1983-01-01 (PAL) |
Guarding the entrance to the Stargate requires destroying incoming Andromedan Starfleet vessels to prevent an invasion. Players must target and eliminate Dragon Class Starcruisers to stop Battle Commanders from reaching Earth. This shoot-em-up focuses on intercepting enemy ships as they attempt to navigate through the beacon-guided passage toward the home planet.
Description: REG-Vault, CC BY-SA 4.0 Facts from REG-Vault, which aggregates several community databases; they may contain errors; gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed.Sources
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Box art
Box art (front) 1
Box art 2
Screenshots 6
Logos 1
Image credits
Box art, Screenshots, Logos
(4): Source: REG-Vault (upstream not stated) · © Postern Ltd · internal use only.
REG-Vault page
Box art
(1): Source: TheGamesDB (user-uploaded, PAL release) · © Postern Ltd · internal use only.
TheGamesDB page
Screenshots
(2): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Postern Ltd · internal use only.
Screenshots
(2): Source: TheGamesDB (user-uploaded) · © Postern Ltd · internal use only.
TheGamesDB page
Sprites
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