Games of the 8-, 16- & 32-bit era
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Super Puzzle Fighter II Turbo

TitleSuper Puzzle Fighter II Turbo
First release1996
DeveloperCapcom
PublisherCapcom
PlatformsArcade, Dreamcast, PC (Windows), PlayStation, Sega Saturn
Genrepuzzle video game
Also known asSuper Puzzle Fighter II X
Players1–2 players
Co-opNo
ESRB ratingE Everyone
Releases
PlayStation: 1996-05-01 (NTSC-J), 1996-11-30
Arcade: 1996-05-31
PC (Windows): 1996-05-31
Sega Saturn: 1997-02-28
Wikidata IDQ2351652

The basic premise of SPF2T has the player stacking down gems two at a time Tetris style and is always played with two players either Human or Computer. The goal is to explode the different colored gems with the matching Exploding gems by fitting them next to each other. If any of the same colored gems are adjacent to that gem vertically or horizontally, they will explode in a chain reaction. If at anytime four of the same colored gem is matched in a 2X2 fashion, they will conglomerate into one giant gem. The bigger then gem the more points one can score when the matching color of exploding gem is attached. This is a very High Risk, High Reward puzzle game, in that the bigger sets of gems, the less work space you get. The reward is when exploded, the gems will move onto the opponents playing field. When gems hit the opponents side, the gems start off as gem counters with a number on them and a color. Every time the opponent drops a set of blocks on his side the counter will drop by one. This See-Saw style battle goes back and forth until one of the players has no more room to drop gems. Occasionally the game will drop down a Multicolored Diamond gem. Any color that the bottom point of this diamond touches will explode without having the need to be adjacent to it. As a result, the Diamond gem is best used when in a tight situation or a lead up to a chain combo as when exploded gems disappear, they fall prey to the laws of physics. Any Counter gems that get sent to the playing field via the Diamond gem only start the counter at half the amount rather than the full amount, thus reiterating the High Risk, High Reward strategy. There are 8 main characters you can play as. 4 are taken from the Street Fighter series ( Ryu, Ken, Chun Li and Sakura) and 4 are from the Darkstalkers series ( Morrigan, Donovan, Felicia and Hsien-ko) Character selection is more important then just aesthetics in this puzzle game as it determines the pattern of the gems you drop on your opponents side. Your fighter was represented by a super deformed tiny version of your character who stood next to your puzzle board and would do their signature special attacks when you did a fair amount of damage. They were just for show and had no effect on the game. There were also 3 secret characters: Akuma, Devilot and Dan

Description: TheGamesDB (community-contributed, no licence stated; internal use only) Facts from Wikidata (CC0), gaps filled from TheGamesDB and Arcade Database (ADB). Only retro platforms tracked by this site are listed; the year is the earliest release date recorded on Wikidata.
Sources
Wikidata (Q2351652) · last updated 2026-09-27 · CC0
TheGamesDB (8753) · last updated 2026-07-18 · no licence stated · internal use only
TheGamesDB (73077) · last updated 2026-07-18 · no licence stated · internal use only
TheGamesDB (7809) · last updated 2026-07-18 · no licence stated · internal use only
TheGamesDB (616,96159) · last updated 2026-07-18 · no licence stated · internal use only
Arcade Database (ADB) (spf2t) · last updated 2026-10-13 · CC BY-NC-SA 3.0 · internal use only
Arcade Database ADB
MAME romsetspf2t
Title at ADBSuper Puzzle Fighter II Turbo (Europe 960529)
ManufacturerCapcom
Year1996
GenrePuzzle / Drop
Players2
MAME driver statusGOOD
Super Puzzle Fighter II Turbo – Flyer
Flyer
Super Puzzle Fighter II Turbo – Marquee
Marquee
Super Puzzle Fighter II Turbo – Cabinet
Cabinet
Super Puzzle Fighter II Turbo – Title
Title
Super Puzzle Fighter II Turbo – In-game
In-game
Artwork: ADB (Arcade Database); artwork © original manufacturer (Capcom); snaps by ProgettoSnaps via ADB. Non-free, internal use only (hotlinked, not downloaded).
Scraping using Arcade Database by motoschifo · CC BY-NC-SA 3.0 · romset via Wikidata P2451 (mame-title+year) · fetched 2026-10-13 05:06 UTC · no fields filled (other sources take precedence)
Image credits
Box art, Screenshots, Logos, Artwork (5): Source: TheGamesDB (user-uploaded) · © Capcom · internal use only. TheGamesDB page
Sprites
No sprite sheets yet. Find sprites on The Spriters Resource ↗ /
Videos
Saturn Longplay [059] Super Puzzle Fighter II Turbo (US)
World-of-Longplays · Sega Saturn version · longplay · 2:15:16auto-matched
Watch on YouTube ↗ · auto:channel-harvest, checked 2026-10-25 18:42 UTC
Arcade Longplay [126] Super Puzzle Fighter 2 Turbo #capcom#retrogame#streetfighter
By Urien84 Longplays · Arcade version · longplay · 49:07auto-matched
Watch on YouTube ↗ · auto:channel-harvest, checked 2026-10-25 18:41 UTC
"Auto-matched" videos were found automatically (title + platform match via the YouTube Data API) and may occasionally be wrong. Videos are hosted by YouTube (embedded via youtube-nocookie.com; nothing loads from YouTube until you press play) and belong to their channels.
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