Games of the 8-, 16- & 32-bit era
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Fast Food
| Title | Fast Food |
|---|---|
| First release | 1989 |
| Developer | Codemasters |
| Publisher | Codemasters |
| Platforms | Amiga, Commodore 64, ZX Spectrum |
| Genres | puzzle video game, arcade |
| Players | 1 player |
| Co-op | No |
| ESRB rating | E Everyone |
| Releases | ZX Spectrum: 1989-01-01 Amiga: 1989-01-01 (PAL) Commodore 64: 1989-04-01 (PAL) |
Scoffing various food items like burgers, pizzas, and milkshakes allows Dizzy to progress through isometric mazes. Players must collect these items while dodging monsters to successfully navigate the levels. This Dizzy installment combines puzzle-solving with arcade action as you hunt for snacks in a top-down perspective.
Description: REG-Vault, CC BY-SA 4.0 Facts from REG-Vault, which aggregates several community databases; they may contain errors; gaps filled from TheGamesDB. Only retro platforms tracked by this site are listed.Sources
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Box art
Box art (front) 1
Box art 4
Screenshots 8
Logos 5
Image credits
Box art, Screenshots, Logos
(12): Source: REG-Vault (upstream not stated) · © Codemasters · internal use only.
REG-Vault page
Box art, Screenshots
(2): Source: TheGamesDB (user-uploaded) · © Codemasters · internal use only.
TheGamesDB page
Screenshots, Logos
(3): Source: libretro-thumbnails (upstream libretro-thumbnails (art by developers/publishers; see repo README)) · © Codemasters · internal use only.
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